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A Forest Path
Learning the basics of environment creation in Unreal Engine
Creating a believable environment by using a mix of Megascans and self-made assets
Goals & Learnings
This was the first environment I created, following a tutorial I found on YouTube. Using Quixel Megascans, I built a small and serene scene with custom assets for the terrain. Since then, I have learned a great deal about lighting, composition, and asset creation.
Details
Unreal Engine
Software_Used

Gallery
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